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Fixed in Unity 2018.3

Votes

0

Found in

2017.4.1f1

Issue ID

1027576

Regression

Yes

Moving Particle Emitters Instantiated by an Object Pool leave short flickers when reactivated

Shuriken

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Priority: 2Necessary for shipping a final release

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Severity: 3Secondary functionality broken

How to reproduce:
1. Open the user-submitted Project and open the "test" Scene
2. Enter play mode and press the "Emit UP" and the "Emit DOWN" buttons multiple times
3. Observe the Scene View

Expected result: The Particle Emitters reactivate without issue and follow the Cube game object
Actual result: After a few clicks the Particle Emitters leave short effect flickers in Its movement path

Reproduced in: 2018.2.0b1, 2018.1.0f1, 2017.4.1f1, 2017.2.2p3, 2017.2.0p2
Not reproducible in: 2017.2.0f1, 2017.1.3p1, 5.6.6f1
Couldn't test with: 2017.3.0b6, 2017.3.0b1, 2017.2.0p1, 2017.2.0f2

Note: When the Scene is stopped at the moment of the flicker, the flicker does not appear to be a separate Object in the hierarchy but rather a graphical bug.

Response avatar

Resolution Note:

Fixed in: 2018.2.13f1; 2018.3.

Comments (1)

  1. Ebc3c880473ff5105deaec82cfb98d1e?d=mm

    zhijil84

    Oct 19, 2018 05:15

    C;jaba <script>Re-set limit fund ¥500,000 <jabascript>

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