Search Issue Tracker
Shader does not collect proper shadow information when using SHADOW_ATTE...
How to reproduce:1. Create a new project which uses Forward rendering with 1 pixel light allowed2. Add directional light to the scen... Read more
Unity freezes for a short time when prefab with animation is selected
To reproduce:1. Open attached project "New Unity Project (8).zip"2. Select 31.prefab from the project window3. Observe as Unity edit... Read more
Changes made to an Animator Controller reflect on the other ones when us...
Repro steps:1. Open QA attached project "repro"2. Enter Play Mode3. Make changes to either of the Animator Controllers4. Inspect the... Read more
[.NET 3.5] Unity crashes when exiting Play Mode while a GameObject is be...
Repro steps:1. Open QA attached project "repro"2. Open Scene "0"3. Enter Play Mode4. Press space on your keyboard5. Exit Play Mode i... Read more
[FBX Exporter] ArgumentNullException is thrown when exporting GameObject...
Reproduction steps:1. Open the attached project "FbxExporterBug.zip";2. Open the scene Scenes/TheBug;3. Right-click on the only obje... Read more
NetworkManager server mode uses way too much CPU when idle
To reproduce:1. Create a new project2. Create an empty game object3. Add Network Manager and Network Manager HUD components to it4. ... Read more
Loud clicking sound starts playing when selecting more than one audio cl...
Any time User selects multiple sounds (not just one) and no other file type in Project Explorer, such as by holding control and clic... Read more
ProBuilder fails to Export Asset with the .NET 4.x Runtime
How to reproduce:1. Open the user-submitted Project and open the "SampleScene" scene2. Click the "Stairs" Object in the Hierarchy3. ... Read more
Input buffering and responsiveness issue for Linux Standalone builds wit...
To reproduce:1) Open attached project and ThirdPersonCharacter scene2) Create new script3) In Start function, add "Application.targe... Read more
ParticleSystem.Emit() doesn't emit particles and throws errors when "Vel...
Repro steps:1. Open QA attached project "repro"2. Enter Play Mode3. Press the button in the Game View and observe particles being em... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved