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Won't Fix
Votes
0
Found in
2018.1.4f1
Issue ID
1049799
Regression
No
NetworkManager server mode uses way too much CPU when idle
To reproduce:
1. Create a new project
2. Create an empty game object
3. Add Network Manager and Network Manager HUD components to it
4. Open Activity monitor if on MacOS, Task Manager on Windows
5. Build for standalone
6. Open the built project
7. Press Server only
8. Observe as the CPU usage goes to 40 - 60 %
Expected result: CPU usage is a bit bigger than on idle or the same
Actual result: CPU usage goes to 40 - 60%
Reproduced on:
2017.3.2f1 2017.4.6f1 2018.1.5f1 2018.2.0b9 2018.3.0a2
Notes:
Works fine on: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz Windows machine
Reproduced on: MacOS 10.13.5 Intel 3,4 GHz Intel Core i5
Comments (1)
-
Vincenzo
Jun 28, 2018 17:58
What is your application target frame rate set to? if it is uncapped it will just eat CPU.
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