Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2018.1.0b12
Issue ID
1049946
Regression
No
Changes made to an Animator Controller reflect on the other ones when using AssetDatabase.CreateAsset with the same asset
Repro steps:
1. Open QA attached project "repro"
2. Enter Play Mode
3. Make changes to either of the Animator Controllers
4. Inspect the other one in the Animator Window
Expected: Changes aren't applied to the other one
Actual: Changes are applied to both
Reproducible with: 2017.1.4p2, 2017.2.3p1, 2017.4.6f1, 2018.1.6f1, 2018.2.0b9, 2018.3.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Resolution Note:
The asset pipeline is currently changing backend, this will be addressed a later time.