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Setting transform.localPosition on a rigidbody that is the child of anot...
How to reproduce:1. Open the user-submitted project2. Enter Play Mode, press the Space key and Pause the Play mode3. Observe the Sce... Read more
WebCamTexture.devices returns empty name string when WebCam name contain...
How to reproduce:1. Make sure you have a WebCam with a name that contains special characters2. Open the attached "TestFor1054494.zip... Read more
[Windows] Memory leak on .Net 4.x and x86 builds
To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observ... Read more
Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...
How to reproduce:1. Open the "Breakable_Crash.zip" project2. Open the "SimpleCity.unity" scene3. Enter Play Mode4. In Scene view Dra... Read more
[UWP] Build fails with Incremental Compiler package
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project with IL2CPP or .NET backend Expected result... Read more
Editor hangs on startup if internet is disconnected
1) disable wifi2) launch Unity based on latest trunk (2018.3.0a3)3) observe loading screen forever Read more
RenderPipelineManager.CleanupRenderPipeline() increasing Alocated Memory...
To reproduce: 1. Open Unity and create a new project2. Open "SampleScene" scene3. Enter Play mode4. Open Profiler window5. Switch to... Read more
[Metal] Selecting a material crashes editor when using a specific plugin
To reproduce:1. Open repro project(link in edit)2. Make sure that editor is set to OpenGL support3. In project window open 'MicroSpl... Read more
[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...
Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend.3. Edit Il2CPP file "\VS Solution\Il2CppOutp... Read more
[MacOS] Standalone Player crashes at launch when the width / height is s...
When the Standalone Player width / height is set to 0, the Player crashes at launch. Due to the Screenmanager info is saved in the f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved