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0
votes
Duplicate

Setting transform.localPosition on a rigidbody that is the child of anot...

Physics

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Jun 30, 2018

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Version/s: 2018.1.6f1, 2018.2.0b4

How to reproduce:1. Open the user-submitted project2. Enter Play Mode, press the Space key and Pause the Play mode3. Observe the Sce... Read more

3
votes
Fixed

WebCamTexture.devices returns empty name string when WebCam name contain...

Video

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Jun 30, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Make sure you have a WebCam with a name that contains special characters2. Open the attached "TestFor1054494.zip... Read more

19
votes
Fixed

[Windows] Memory leak on .Net 4.x and x86 builds

Windows

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Jun 30, 2018

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Version/s: 2018.2.0b10

To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observ... Read more

0
votes
Fixed

Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...

Physics

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Jun 30, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

How to reproduce:1. Open the "Breakable_Crash.zip" project2. Open the "SimpleCity.unity" scene3. Enter Play Mode4. In Scene view Dra... Read more

1
votes
Fixed

[UWP] Build fails with Incremental Compiler package

Universal Windows Platform

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Jun 30, 2018

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Version/s: 2018.1.6f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project with IL2CPP or .NET backend Expected result... Read more

0
votes
Duplicate

Editor hangs on startup if internet is disconnected

Hub

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Jun 30, 2018

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Version/s: 2018.3.0a3

1) disable wifi2) launch Unity based on latest trunk (2018.3.0a3)3) observe loading screen forever Read more

2
votes
Fixed

RenderPipelineManager.CleanupRenderPipeline() increasing Alocated Memory...

Profiling

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Jun 30, 2018

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Version/s: 2018.2.0a9, 2018.2.0b10

To reproduce: 1. Open Unity and create a new project2. Open "SampleScene" scene3. Enter Play mode4. Open Profiler window5. Switch to... Read more

5
votes
Fixed

[Metal] Selecting a material crashes editor when using a specific plugin

MacOS

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Jun 30, 2018

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Version/s: 2017.4.4f1

To reproduce:1. Open repro project(link in edit)2. Make sure that editor is set to OpenGL support3. In project window open 'MicroSpl... Read more

0
votes
Fixed

[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...

Universal Windows Platform

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Jun 30, 2018

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Version/s: 2018.2.0b10

Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend.3. Edit Il2CPP file "\VS Solution\Il2CppOutp... Read more

0
votes
Fixed

[MacOS] Standalone Player crashes at launch when the width / height is s...

MacOS

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Jun 29, 2018

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Version/s:

When the Standalone Player width / height is set to 0, the Player crashes at launch. Due to the Screenmanager info is saved in the f... Read more

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