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0
votes
Fixed

[Android] $applicationId tag in a manifest causes Gradle build to fail

Mobile

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May 16, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Build for Gradle3. Observe that build fails Expected result: $applicationId tag i... Read more

0
votes
Fixed

HolographicRemoting.ConnectionState is not static

XR SDK

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May 16, 2018

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Version/s: 2018.2.0b4

Steps to reproduce:1. Create a new project2. Copy over example from https://docs.unity3d.com/2018.2/Documentation/ScriptReference/XR... Read more

0
votes
Fixed

Editor crashes in ModelImporter::ImportConstraints when trying to import...

Asset - Importers

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May 16, 2018

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Version/s: 2018.1.0f1

To reproduce: 1. In a new project, import the FBX file attached by the user (run_05_bake_all_bones_constraint_03.fbx)2. In the Inspe... Read more

0
votes
Fixed

Outdated error is thrown when entering Play mode and having rigidbody wi...

Physics

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May 16, 2018

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Version/s: 2018.1.1f1

How to reproduce:1. Open attached project "OutdatedError.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Exp... Read more

0
votes
Not Reproducible

Parts of the editor stay light grey when Unity Pro is activated

Themes

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May 16, 2018

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Version/s: 2018.2.0a2, 2018.2.0b4

How to reproduce:1. Open any project with Unity Personal2. Help/Manage License3. Activate Unity Pro Expected result: Unity editor be... Read more

2
votes
Fixed

Prefab lighting only updates after switching Scenes in the GameObject Ed...

Themes

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May 16, 2018

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Version/s: 2017.1.0f1, 2018.1.0f2

How to reproduce:1. Open the project attached by the user (PreviewTest.zip)2. Open scene "Scene A"3. Open the "GameObject Editor" wi... Read more

0
votes
Fixed

[iOS] this is null in method marked with RuntimeInitializeOnLoadMethod

iOS

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May 16, 2018

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Version/s: 2018.1.0a5, 2018.2.0b2

To reproduce:1. Open project2. Build and run on the iOS device Expected: the app will be playedActual: crash in 'Thread 1: EXC_BAD_A... Read more

0
votes
Duplicate

Blurry fonts in Build Settings menu on high DPI screens

IMGUI

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May 16, 2018

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Version/s: 2018.3.0a1

To reproduce:1. Open any project2. Open Build Settings Expected result: Some options' fonts are not as sharp as the othersActual res... Read more

0
votes
By Design

Lightmap substractive mode and mixed point lights without shadows don't ...

Progressive Lightmapper

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May 16, 2018

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Version/s: 2018.1.0f2

To reproduce:1) Open attached project and scene2) Rebake lighting3) Check both lights and their surroundings Expected: They look ide... Read more

1
votes
Fixed

[2018.1][OSX] Opened build shows black screen if build was quit previous...

MacOS

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May 16, 2018

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Version/s: 2018.1.0b5, 2018.1.0f2

To reproduce:1. Open project2. Build for OSX Standalone3. Open build, maximize app window, quit4. Reopen built app Expected: view in... Read more

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