Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0f3
Issue ID
932069
Regression
No
NavMeshAgent sometimes ignores NavMeshObstacle above the NavMeshLink
Steps to reproduce:
1) Download attached project 'NavMeshComponents-master copy.zip' and open in Unity
2) Open 'Test' scene
3) Press Play
4) Click on the floor around the corners of the box blocking the NavMeshLink(check attached video 'repro.mp4')
Note that sometimes NavMeshAgent goes through the collider which is above the NavMeshLink
Expected result: NavMeshAgent should avoid box cillider
Actual result: Sometimes NavMeshAgent goes through the collider(or even teleports)
Reproduced with: 5.6.0f1, 5.6.2p4, 2017.1.0f3, 2017.2.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects flickering in Play Mode when using RenderTexture with Canvas
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
Resolution Note:
The NavMesh obstacles do not block the NavMeshLinks.