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Console error shown when clicking Lighting -> Baked Lightmaps
Errors and warnings (see attached screenshot) pop up when I go to Lighting -> Baked Lightmaps. It only happen if 1) I am using an... Read more
[Android] Uniform array dynamic indexing not working in vertex shader on...
Steps to reproduce:1. Open user attached project2. Build and deploy to device3. Inspect game objects Expected behaviour: All GO's ar... Read more
TextMeshPro settings are not moved to the new "Settings" location
Steps to reproduce:1. Start a new project2. Go to Edit -> Project Settings3. Notice that the only available option available to s... Read more
Splash Screen custom Logo scaled incorrectly
To reproduce: 1. In a new project, add sloppylogo2.png (attached) as a logo in player settings2. Build and run for Windows standalon... Read more
[Improved Prefabs] Editor crashes while saving GameObject as prefab from...
Cannot repro with a new project. Steps:1. Open attached project2. Load '2DCharacter' scene3. Drag 'Crates' GameObject to Project Bro... Read more
Legacy Sprite Packer window's button and instructions are outdated
How to reproduce:1. Open new Unity project2. Go to Window -> 2D -> Sprite Packer3. Press "Open Project Editor Settings" button... Read more
[Improved Prefabs] ArgumentException appears while applying prefab insta...
Steps:1. Make two prefabs 'A' and 'B'2. Instantiate them both3. Create a script and add it to 'B'4. Delete the script asset5. Add 'B... Read more
Crash on FindRelativeTransformWithPath when passing null to Transform.Find
How to reproduce:1. Open the attached project2. Enter the Play mode Expected result: Editor does not crash.Actual result: Editor cra... Read more
Editor throws null reference on making builds for any platform
Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor.2. Go to File -> Bu... Read more
RGBA values aren't expressed the same way in Animation window vs color p...
To reproduce: 1. Create a Sprite game object2. Try changing its color (see that RGBA values are in range (0 - 255))3. Try animating ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code