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0
votes
Fixed

[Profiler] [UI] NetworkOperations rectangle overlap to higher tab

Profiling

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Jul 10, 2018

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Version/s: 2018.3.0a3

[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached.2. Open profiler on NetworkOperations sect... Read more

0
votes
Fixed

Crash at RendererScene::SceneAfterCullingOutputReady when entering playm...

Camera

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Jul 10, 2018

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Version/s: 2018.1.0f2

Crash happens when Draw3DAuto() function is called for the VectorLine which is set to Visibility.Static in the VectorManager. Steps ... Read more

1
votes
Not Reproducible

ARCore plugin throws a DllNotFoundException: arcore_unity_api exception ...

XR SDK

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Jul 10, 2018

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Version/s: 2018.1

Users have reported about ARCore pluging throwing exceptions after a Unity build is deployed to a device. It only seems to occur wit... Read more

1
votes
By Design

Splitting android build architecture prepends 10000 or 30000 to version ...

Android

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Jul 10, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. In a new project, in the Player Settings for Android, check on Split APKs by architecture2. Build the project for A... Read more

0
votes
Duplicate

Color eyedropper overlapping color picker

Themes

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Jul 10, 2018

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Version/s: 2018.3.0a4

Color picker window is not opening for standard shader Steps to Repro:1. Create a new project2. Project window > right click3. Ma... Read more

3
votes
Fixed

[Shadergraph] [LWRP] Normal maps turns black when scaling up objects

Package: Shader Graph

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Jul 10, 2018

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Version/s: 3.0.0

Reproduction steps:1. Open the attached project.2. Open the 'SampleScene'.3. Select the 'Sphere' game object and change Transform Sc... Read more

0
votes
Postponed

[Prefabs] Unloading active scene throws SerializedObject destroyed errors

Scene Management

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Jul 10, 2018

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Version/s: 5.6.0b5

To reproduce: 1. Load two scenes into scene manager.2. Open lighting settings window, make sure it is visible.3. Make second scene a... Read more

0
votes
Not Reproducible

Unity crashes with IterateTypeTree<RemapFromPrefabToInstancePPtr> when o...

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Jul 10, 2018

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Version/s: 2018.3.0a1, 2018.3.0a4

Steps to reproduce:1. Open attached project Expected: it opensActual: it crashes while opening Reproduced in: 2018.3.0a1, 2018.3.0a4... Read more

0
votes
Fixed

Editor exits with return code 0 even with compilation errors when Unity ...

Scripting

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Jul 10, 2018

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Version/s:

Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more

0
votes
Fixed

Android "AppBundle" setting stays active when the build system is change...

Deployment Management

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Jul 10, 2018

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Version/s: 2018.3.0a4

Android "AppBundle" setting stays active when the build system is changed from "Gradle" to "Internal" Steps to Repro:1. Create a new... Read more

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