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[Linux] WebGL build succeeds but throws an il2cpp.exe error
To reproduce:1) Create new project2) Try building for WebGL The build succeeds but il2cpp.exe fails to run correctly Reproduced in 2... Read more
Different timing and available property value range in play and edit mod...
To reproduce:1. Open project2. Open 'Tester' scene3. In Hierarchy select 'Mistwraith'-> 'Mesh' and preview the animation4. Notice... Read more
RenderTexture get mirrored across X-Axis when using Camera with "Don't C...
Steps to reproduce:1. Open user-supplied project ("RenderTextureMirrorTest.zip")2. Open Scene "SampleScene"3. In Project window, cha... Read more
OnSceneGUI isn't called for a game object when the inspector is locked o...
Repro steps:1. Open user attached project "OnSceneGUINotCalled"2. Open scene "SampleScene"3. Select "Test Object" in the Hierarchy a... Read more
Sparse Textures do not work when using Unity 2018.1 and up
Steps to reproduce:1. Open QA-supplied project ("SparseTextureBug.zip")2. Inspect the Console window and Scene Window Expected: No e... Read more
[Vulkan][LookDev] Editor crashes after closing Look Dev window when HDPR...
How to reproduce:1. Create new project using HDRP template2. Go to Edit -> Project Settings -> Player and under Other settings... Read more
[UWP] Memory leaks on .NET backend when calling Mesh.SetVertices(), Mesh...
Steps to reproduce:1. Download 1042218_repro.zip2. Switch platform to UWP3. In Project Settings set Scripting backend too .NET4. Bui... Read more
TrackedPoseDriver causes out of sync view with the HMD
Steps to reproduce:1. Download and open the newest project(oc link)2. Enter Playmode in VR3. Move HMD around Expected results: view ... Read more
GrabPass shader errors are thrown when using a projector with a specific...
To reproduce:1. Open the attached project and "SampleScene".2. Select the object "Distortion" from the hierarchy view.3. Notice 'Sha... Read more
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