Search Issue Tracker
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce:1. Create a new project2. Enter play mode3. Try to import any package from A$ Expected: 'Failed to import package with ... Read more
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...
To reproduce: 1. Open the attached project (Blockead's Adventure.zip2. In the Player Settings, add Assets/misc/icon asset as a logo ... Read more
[ARKit Plugin] No method to stop the ARSession once started
Reproduction steps:1. Create a new Unity project.2. Import the Unity ARKit Plugin.3. Build and start the session.4. Try to stop the ... Read more
[OSX] Assembly reload is always locked
Reported on slack:https://unity.slack.com/archives/C06TQ9LFP/p1527536477000128?thread_ts=1527144552.000294&cid=C06TQ9LFP Repro S... Read more
[ProBuilder] UV editor Fill Mode cannot change selected faces when selec...
To reproduce:1. Open my attached project "test", SampleScene2. Open ProBuilde and it's UV Editor3. In Game View, select Cube GameObj... Read more
[ProBuilder] UV Editor Autostitch paints the material black when using m...
To reproduce:1. Open any project along with ProBuilder2. Open ProBuilder's UV Editor (Tools>Probuidler>Editors>Open UV Edit... Read more
NavmeshAgent is noticeably slower approaching a small gap when using Obs...
How to reproduce:1. Open attached "repo_1042990" project2. Enter game mode3. Click on the ground near yellow square4. Click on the g... Read more
Inconsistent popup menu behavior between tabs
Steps to reproduce:1. Open new project2. Click on 'Account' tab (Top right corner of the editor, near 'Layers' and 'Layout')3. While... Read more
[Shadergraph] Node values change on mouse hover after double clicking th...
How to reproduce:1. Create a new LWRP project2. Install Shadergraph through the package manager3. Create a new Shadergraph and open ... Read more
ParticleSystem logs 'Sub-emitters must be children of the system that sp...
When opening the attached Fireworks prefab in Prefab Mode the console gets filled with:'Sub-emitters must be children of the system ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text