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[Input] Clickcount returns very big values when mouse is moved
Reproduction steps: 1. Open the attached project 2. Open "MouseScene" 3. Press any mouse button and move mouse around 4. See that cl... Read more
When Unity is launched with specific keyboard language, some commands ca...
Reproduction steps: 1. Open project with Lithuanian keyboard language. 2. Try to open windows with CTRL + (0-9). Expected result: A... Read more
[Curve] Curve position jumps on preview
[Curve] Curve position jumps on preview 1. Open project attached. 2. Open Particle -> Limit Velocity over Lifetime (or any other C... Read more
NullReferenceException in SceneHierarchyWindow.cs after build process is...
To reproduce: 1. Open attached project 2. Open scene 3. Select Video Player game object 4. Press Ctrl + S key combination 5. Press ... Read more
mono callstack overflow when callling Resources.UnloadUnusedAssets and c...
Crash with mono callstack overflow when calling Resources.UnloadUnusedAssets from a project with c# scripts that contain large, nest... Read more
Playmaker editor: renaming state loses focus after character pressed (v2)
1. What happened When trying to rename a state in the Playmayker Editor window, the state loses focus after first character btn is p... Read more
[Windows] Changing Default Audio Output Device does not change audio out...
The expected behavior is that when you change Default Output Device, the sound starts to play on that device. This is how all applic... Read more
Game object's Static flag is disabled after loading the scene with Strea...
Reproduction steps: 1. Open the attached project "BugStatic.zip"; 2. Run the LoadScene.unity scene; 3. Observe that the Cube still h... Read more
[UWP] Cannot build player with IL2CPP backend because of UnityEngine.Ana...
Reproduction steps: 1. Try to build any project using 2017.2 release with IL2CPP scripting backend 2. Fails with following output: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"