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Profiler window does not display data in the timeline when loading from ...
Profiler window does not display data in the timeline when loading from saved data. Steps to repro:1. Open the attached project.2. O... Read more
[Il2CPP][Mono] Garbage Collection causes memory leak
Steps to reproduce:1. Open user attached project2. Open and play the scene3. Click "Create" in "Strong Test" row a few times to rais... Read more
Polygon Collider 2D is doubled in the scene when it is a child of the Ri...
To reproduce: 1. Open the attached project (doubleCollider.zip)2. Open the "SampleScene" scene3. Select the Test game object4. In th... Read more
Editor freezes when changing ComputeShader parameters via Inspector
How to reproduce:1. Open the attached "TestFor1061332.zip" project2. Play the Scene3. Select Test GameObject from the Hierarchy4. Tr... Read more
Crash on SerializedObject::Init when creating SerializedObject for an em...
How to reproduce:1. Open the attached "TestFor1061331.zip" project2. Click Window -> Crash Test3. Observe the crash Expected resu... Read more
Unity freezes while importing specific script because of UNITY_ANDROID p...
Steps to reproduce: 1. Create new project2. Drag script "PluginMsgHandler.cs" to project view to import it3. Unity freezes, editor.l... Read more
ParticleSystem doesn't react to transform changes made to the parent ins...
To reproduce: 1. Open the attached project (ParticleSystemLateUpdateBug.zip)2. Open the Test Scene3. Enter Play mode4. Observe that ... Read more
Reusing unity generated AndroidManifest.xml prevents the application to ...
Reproduction steps:1. Download "Split.zip" project and open in Unity2. Go to File -> Build Settings... and click Player Settings.... Read more
Incorrect Layout when using Nested ContentSizeFitters and LayoutGroups w...
Steps to reproduce:1. Open QA-supplied project2. Open Scene "test"3. Enter Play Mode Expected: Content gets distributed within the b... Read more
[HDRP] Unity takes all system RAM and the Editor is slow when updating/d...
How to reproduce:1. Create a new HDRP project2. Open "Package Manager" window3. In Packages tab, select HD Render Pipeline and updat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List