Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0f2
Issue ID
1061244
Regression
No
[HDRP] Unity takes all system RAM and the Editor is slow when updating/downgrading between 2.0.3 and 2.0.5
How to reproduce:
1. Create a new HDRP project
2. Open "Package Manager" window
3. In Packages tab, select HD Render Pipeline and update it to 2.0.5 version
4. After updating is complete observe Unity Editor
Expected result: Unity updates HDRP without any casualties
Actual result: Unity takes all RAM, Editor is slow, sometimes crashes when closing the Editor
Reproducible with: 2018.2.0f2
Not reproducible with: 2018.1.9f1, 2018.3.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Add comment