Search Issue Tracker

0
votes
By Design

AnimationPlayableUtilities.Play adds count to any existing playables ins...

Animation

-

Sep 04, 2018

-

Version/s: 2018.1.0f2

To reproduce:1. Open the user attached project2. Open the SampleScene3. Enter the Play Mode4. Select the Robot.5. Click Toggle in th... Read more

0
votes
By Design

[IL2CPP] Host creation call fails with ENetException when Starting Serve...

IL2CPP

-

Sep 03, 2018

-

Version/s: 2018.2.6f1

How to reproduce:1. Open the attached project2. Make sure that the Scripting Backend is set to IL2CPP and the Architecture is x86_64... Read more

0
votes
Won't Fix

Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...

Scripting

-

Sep 03, 2018

-

Version/s: 2018.2.5f1

How to reproduce:1. Open the "Hook Instantiate Crash.zip" project2. Open the "MainScene.unity" scene3. Press Play Actual result: Uni... Read more

0
votes
Fixed

[Facebook] Player crashes when build and run with DirectX12 API

Facebook Gameroom

-

Sep 03, 2018

-

Version/s: 2018.2.0a1, 2018.3.0a11

Player crashes when build and run with DirectX12 API Steps to Repro:1. Create a new project2. File >build settings >3. Switch ... Read more

0
votes
Fixed

[Linux editor] HDRP Template fails with error spam

Graphics - General

-

Sep 03, 2018

-

Version/s: 2018.3.0a11

-e: the error is:--Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

-

Sep 03, 2018

-

Version/s: 3.3.0

1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more

0
votes
Fixed

NullReferenceException and broken Shader Variant display when shader ass...

Shaders

-

Sep 03, 2018

-

Version/s: 2017.4.10f1

Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more

0
votes
By Design

[Android] Slower response to movement when magnification feature is enabled

Input

-

Sep 03, 2018

-

Version/s: 2018.2.6f1

How to reproduce:1. Open Unity project, attached by a tester2. Build and run on a device with triple tap zoom function3. While build... Read more

0
votes
By Design

[Timeline] Preview stop working when using multiple animation tracks exc...

Timeline

-

Sep 03, 2018

-

Version/s: 2018.3.0a6, 2018.3.0a11

[Timeline] Preview stop working when using multiple animation tracks except for the last one Steps to repro:1. Open attached project... Read more

0
votes
Fixed

[Improved Prefabs] Exception is thrown when click on "Revert All" in dis...

Scene Management

-

Sep 03, 2018

-

Version/s: 2018.3.0a12

1. Open attached project2. Open "TestScene"3. Select "Disconnected" GameObject4. Click on "Overrides" button5. Click on "Revert All"... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.