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0
votes
Won't Fix

Vuforia camera mode VIEWER_AR does not show correct view with Lightweigh...

XR SDK

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Aug 15, 2018

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Version/s: 2018.2.2f1

Reproduction steps:1. Download user's project and open in Unity2. Go to File > Settings > Graphics and set "Scriptable Render ... Read more

0
votes
Fixed

Missing spaces around classnames wont allow scripts to be attached

Scripting

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Aug 15, 2018

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Version/s: 2018.2

Example code showing the issue:using UnityEngine; namespace MyGame{public class Player: MonoBehaviour{public float Health;}} Works w... Read more

0
votes
Fixed

Animator component properties are animatable and create errors

Animation

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Aug 15, 2018

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Version/s: 2017.3.0b1

Animator component properties should not be animatable, but they are.(Animator, Apply Root Motion, Update Mode, Culling Mode) ...the... Read more

0
votes
Fixed

[Test Runner] PlayMode tests do not exit Play Mode in 2018.2 versions of...

Unity Test Runner

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Aug 15, 2018

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Version/s: 2018.2.0a1, 2018.2.4f1

How to reproduce:1. Open the submitted project (TestNoExitPlayMode)2. Run the TestNoExitPlayMode Test via the PlayMode Test Runner E... Read more

0
votes
Fixed

GenerateNodeCode calls in ShaderGraph use GenerationMode.ForReals when b...

ShaderGraph

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Aug 15, 2018

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Version/s: 2018.2.3f1

TestNode.cs contains a node with different code paths for Real and Preview generation modes. "Working Shader graph" - Contains the g... Read more

0
votes
Duplicate

Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...

Progressive Lightmapper

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Aug 15, 2018

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Version/s: 2017.4.8f1

Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY2. Open 'LightMapTest2' scene;3. La... Read more

0
votes
Fixed

[Android] Having sprite atlases with the same name causes sprite errors

2D

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Aug 15, 2018

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Version/s: 2018.1.2f1

To reproduce:1. Open attached project2. Build and run to Android device3. notice that only one sprite atlas appears. Actual result: ... Read more

0
votes
Not Reproducible

[iOS] Occluded object becomes transparent when Ambient Occlusion and MSA...

Graphics - General

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Aug 15, 2018

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Version/s: 2018.2.2f1

Reproduction steps:1. Open the attached project "msaa ao.zip";2. Make an iOS build;3. Launch the built project on any iOS device;4. ... Read more

0
votes
Fixed

[Improved Prefabs] Editor crashes while deleting a GameObjectin OnWillSa...

Scene Management

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Aug 15, 2018

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Version/s: 2018.3.0a8

This scenario was fixed in 5.6x with old prefab system (case 829453, https://fogbugz.unity3d.com/f/cases/829453/)It appears again in... Read more

1
votes
Fixed

[iOS] Canvas shows up after a delay when a splash screen animation ends

iOS

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Aug 15, 2018

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Version/s: 2018.2, 2018.2.3f1

Reproduction steps:1. Open the attached project.2. Switch to an iOS platform.3. Build and run it on an iOS device. Actual behavior:-... Read more

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