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13
votes
Duplicate

Incorrect transform position in Awake method of an instantiated prefab

Scripting

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "New Unity Project.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Input letter "s" ... Read more

13
votes
Fixed

[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...

Mobile

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Apr 10, 2018

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Version/s: 2018.1.0b13

Reproduction steps: 1. Open the attached project (Link from the original description or OC link in the edit). 2. Go to Build Setting... Read more

26
votes
Fixed

Blurry Text

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Sep 13, 2023

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Version/s: 2023.2.0b8, 2023.3.0a4, 6000.0.0b11

Description: Starting 2023.1, IMGUI's text is blurrier than at small point sizes and on low-resolution screens. link to forum ... Read more

19
votes
Fixed

Exclusive fullscreen always opens on monitor 1 after regaining focus eve...

Window management

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Sep 04, 2017

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Version/s: 2017.1.0p5

To reproduce: 1. Download and open attached "FullScreenTest.zip" project. 2. Go to windows display settings and set monitor numbere... Read more

15
votes
Duplicate

[URP] Not all Post-process Color Adjustments effects are applied to the ...

Package: Scriptable Render Pipeline Universal

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Feb 28, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project's Scene labeled "LayerPostEffectsTest" 2. In the Hierarchy, select the "Global Volume... Read more

58
votes
Fixed

VideoPlayer.Play() still has a delay after using VideoPlayer.Prepare()

Video

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May 09, 2017

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Version/s: 5.6.0p4

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode Expected result: videos are played seamlessly due ... Read more

72
votes
Fixed

[Android] Gradle build fails when building project with asset bundle

Android

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Nov 16, 2017

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Version/s: 2017.3.0b1

Reproduction steps: 1. Open the attached project 2. The project has 1 asset bundle. The bug isn't reproducible using other asset bun... Read more

12
votes
Fixed

ArgumentException is thrown when trying to convert enum to Int32

Mono

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Oct 29, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

How to reproduce: 1. Open the user's attached project("ErrorType.zip") 2. Enter Play mode Expected results: the enum is converted t... Read more

44
votes
Fixed

Scene is brighter in Standalone player if it was open in the Editor at b...

Shadows/Lights

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Oct 22, 2021

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Version/s: 2019.4.20f1, 2020.3, 2021.1.0b8, 2021.2.0a3, 2022.1

Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-projec... Read more

12
votes
By Design

"LockBufferForWrite: Multiple uploads in flight for buffer" message is t...

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Mar 21, 2024

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Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b11

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more

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