Search Issue Tracker
[iOS] Changing the screen orientation via a script sometimes results in ...
When the orientation of the screen is changed via a script (with Screen.orientation) on iOS 10 devices, sometimes the screen remains... Read more
[Terrain][SpeedTree] Speed Tree doesnt work in HDRP/LWRP
Speed Tree materials render in error in LW and HD Render Pipelines Read more
[SerializeReference] Polymorphic instances are always recreated when app...
1) Add the Script PlayModeBug to a GameObject. 2) Enter play mode 3) Select the GameObject with the script and change the value of... Read more
Unity crashes on some Windows7 PCs when tbb12.dll gets loaded
Affected Versions: 2021.2.0b1, 2021.2.0b9 It appears that it only affects some Russian Windows7 SP1 versions and other versions wit... Read more
Frame Debugger VRAM memory leak
Steps to reproduce: 1. Open the attached user's project "URPRendererTest.zip(2)" 2. In the Project Directory, set the path in "Run... Read more
[Android] Clicking on autofill suggestion in TextMeshPro InputField does...
Reproduction steps: 1. Open the attached project "TMP-input-autofill.zip" 2. Build and run on Android device 3. Click on the text fi... Read more
[Win] Stuttering sound of mp4 files, video lags
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice that the sound is stuttering, video lags Expected res... Read more
Crash when entering playmode
This bug looks like it might be a tricky one to repro. Working on uploading a project to repro in properly. It seems to happen only... Read more
Enabling Non Power of 2 feature in Sprite Import Settings results into U...
How to reproduce: 1. Open the attached "NPOTest" project and "NPOT" scene 2. Go to Project --> Assets folder and select "Sprite" 3.... Read more
Running Unity in batchmode gives a result file with the wrong test type
Repro Steps: 1. Open command prompt 2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
- Camera sub dropdown "Open Reference" buttons do not work
- FaceFont value of FontEngine.GetFaceInfo will become 0 when FontEngine.LoadFontFace is called multiple times for the same font
- Zooming in Scene View slows down and comes to a halt