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[iOS][Physics] Two MeshColliders pass through each other at certain angl...
With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more
[iOS][Cardboard] Left and right camera view is offset too far away from ...
Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reproduc... Read more
[AMD] Crash on D3D12SwapChain::CreateHWND when creating or opening a pro...
Steps to reproduce:1. Open Unity Hub2. Open the “user’s attached project” or create a new one3. Observe the crash Reproducible with ... Read more
[iOS] Sound volume of music playing on the device gets quiet after launc...
When a Unity app is launched, any audio playing on the device (iTunes, Spotify, etc.) gets quiet, even when the app is not playing a... Read more
[Android] VideoPlayer not playing video
How to reproduce:1. Open user provided project2. Build and run on device3. Observe that instead of video only white quad is shown Ex... Read more
[Android] PhysX crash when calling Physics.OverlapBoxNonAlloc or Overla...
How to reproduce:1. Open the attached project2. Build and run on Android device3. Play the game, use skills by pressing any of the 4... Read more
[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...
How to reproduce:1. Open the attached project ("case_1179945-DateTimeBug.zip")2. Open the repro scene ("SampleScene")3. Enter play m... Read more
No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...
How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more
Warnings appear in the Console window when opening a new project
How to reproduce:1. Create a new 2D project2. Observe the Console window Expected result: There are no warnings in the Console windo... Read more
CharacterController might start to ignore collisions after a scene was r...
Steps to reproduce:1. Open attached project2. Open "Test" scene3. Run the scene4. Notice how "Instance {number}" fails to collide wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on block_locate_free when opening a specific project
- Crash on RaiseException when many polygon handles are drawn
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes after Importing the Casual co-op Sample
- NullReferenceException is logged when Importing the Casual co-op Sample via the Multiplayer Center