Search Issue Tracker

0
votes
Fixed

Turning off Logging still shows Log messages and disables double clickin...

Themes

-

Jan 21, 2019

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("1118914 Logging Repro project.zip")2. Enter Play Mode and observe the log message3. ... Read more

0
votes
By Design

Realtime lighting contribution is broken on normal mapped surfaces when ...

Shadows/Lights

-

Jan 21, 2019

-

Version/s:

Steps to reproduce: 1. Download the attached project and open CornellBox scene2. In the Lighting Settings window, change the lightin... Read more

0
votes
Postponed

[UX] The Normal map preview in lit outputs displays incorrectly

Package: Visual Effect Graph

-

Jan 21, 2019

-

Version/s: 4.3.0

Repro steps:1. Create a lit output node2. Enable Normal maps in the inspector3. Assign a normal map to the output4. Observe the colo... Read more

0
votes
By Design

Subtractive shadow shows artifacts on normal mapped surfaces

Progressive Lightmapper

-

Jan 21, 2019

-

Version/s:

Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene2. In the Hierarchy panel, make sure that Directiona... Read more

0
votes
Fixed

[iOS] GraphicsPerf Particles Collision scene memory regression

Visual Effects - Legacy

-

Jan 21, 2019

-

Version/s: 2018.2.1f1

To reproduce:1. Clone this repo: https://github.com/cinight/GraphicsPerf or use project attached by QA2. Switch platform to iOS3. Bu... Read more

0
votes
Duplicate

[GPU PLM] GPU baker breaks on specific geometry

Progressive Lightmapper

-

Jan 21, 2019

-

Version/s: 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Create a new project and open a blank scene2. Navigate to Lighting Settings, and make sure that Lightmapper i... Read more

1
votes
Fixed

[Audio] __audio_mainthread_check_internal() crashes when trying to load ...

Audio

-

Jan 21, 2019

-

Version/s: 2017.4.0f1, 2017.4.16f1

To reproduce: 1. Download attached project “CorruptAudioAssets.zip" and open in Unity2. Change Platform to iOS, Android or UWP3. Del... Read more

0
votes
Fixed

Building an application generates WinPixEventRuntime.dll when "Developme...

Deployment Management

-

Jan 21, 2019

-

Version/s: 2018.3.0a1, 2018.3.2f1

How to reproduce:1. Create a new Unity project2. Navigate to File -> Build Settings... -> make sure "Development Build" is unc... Read more

0
votes
Duplicate

Script reference lost when importing .unitypackage with .dll files

Scripting

-

Jan 21, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached Project "ReimportReproPackage"2. See the Inspector Window for GameObject "ColorChaningCube" ... Read more

0
votes
Duplicate

[Mac] UI Image Size remains static after changing the Image's Sprite and...

uGUI

-

Jan 21, 2019

-

Version/s: 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Open the user-submitted project ("ImageBug.zip")2. Open the "Canvas" prefab and change the "Image" object's spri... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.