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Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
12
Found in
2018.2.14f1
Issue ID
1098990
Regression
No
[SRP] Instantiating Particle System prefabs with IEnumerator produces errors
How to reproduce:
1. Open attached "GetTransformInfoExpectUpToDate" project
2. Load "SampleScene" and enter Play Mode
Expected result: Console is empty
Actual result: Errors are thrown in the console
Reproduced with: 2018.2.16f1, 2018.3.0b10, 2019.1.0a9
Could not reproduce with 2017.4 because of Package Manager compilation errors
Error: "In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first."
Note: LWRP package is needed for this to reproduce
Comments (7)
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yinyuewei
Sep 23, 2019 08:06
How to download the test project?
stephenxjc
Aug 28, 2019 08:11
Still happens in LWRP on 2019.1.9f1
Also happening with particle systems
alanmthomas
Jul 13, 2019 06:27
This is happening consistently on the first instantiate particle system for me in 2019.1.7f1.
stephenxjc
Jun 27, 2019 06:54
Still happens in LWRP on 2019.1.1f1
Also happening with particle systems
unity-marcus
May 22, 2019 07:33
Still happening for 2019.1.3f1, 2019.2.0b3, 2019.3.0a1
unity-marcus
May 09, 2019 10:27
Still happens in LWRP on 2019.2.0a11
Also happening with particle systems
Shikshen
May 01, 2019 13:52
Same problem, still happens with 2019.1.0f2.
On my computer, this error happens only when instantiating the first particle system, and does not happen every time (I would say half of the time).