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[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...
(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more
"Collide with depth buffer" VFX Node doesn't work correctly when Camera ...
How to reproduce:1. Open the user's attached project2. Open the "VFX Snow" Scene3. Enter the Play mode4. Observe the Particles behav... Read more
[VFX Graph] VFX in VFX component is replaced when dragging and dropping ...
How to reproduce:1. Import the attached package2. Open 'Scene' scene3. Drag and drop _B vfx on _A vfx in the Scene View Expected res... Read more
VFX Graph Editor window becomes dirty when selecting a node and undoing ...
How to reproduce:1. Open the attached project "Undo.zip"2. Open the "SampleScene" Scene3. Open the "New VFX 1" Visual Effect Graph i... Read more
[VFX] Color property shows brighter color when entering color values
Reproduction steps:1. Open the attached project "color Test.zip"2. Open Assets > Scene > New VFX3. Select the color to open "H... Read more
Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce:1. Open project “Bug.zip”2. Open “Rotoscope” Scene (Assets > Files > Rotoscope)3. In the Project window selec... Read more
[VFX Window] Floating windows (Blackboard/Target GO) don't reposition wh...
This issue was raised internally during a VFX workshop given by a member of the evangelist team. Repro steps:1. Maximize the VFX win... Read more
[HDRP] Total lack of anti-aliasing around geometry when recording agains...
Reproduction steps:1. Open the attached "AAAlpha.zip" project2. Open the "SampleScene" scene3. Open the Recorder window (Window >... Read more
Multiselected elements are reordered when they are reparented
Reproduction steps:1. Open the attached project "SomeBugs.zip"2. In the Project window open the "NewUXMLTemplate" Visual Tree Asset3... Read more
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps:1. Open the user's attached project2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs3. Inside the "LoadLocalFile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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