Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.2.0a17
Issue ID
UUM-530
Regression
Yes
VFX Graph Editor window becomes dirty when selecting a node and undoing the selection
How to reproduce:
1. Open the attached project "Undo.zip"
2. Open the "SampleScene" Scene
3. Open the "New VFX 1" Visual Effect Graph in the Assets folder
4. Select any node
5. Undo the selection (command + Z)
Expected result: The Visual Effect Graph Editor's window doesn't become dirty
Actual result: The Visual Effect Graph's Editor window becomes dirty
Reproducible with: 2022.1.0a16, 2022.1.0b15, 2022.2.0a10
Not reproducible with: 2019.4.37f1, 2020.3.33f1, 2021.2.19f1, 2021.3.0f1, 2022.1.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note:
✅I could not reproduce this issue on 2023.1, 2022.2.b8 and 2021.3.5f1
❌I could only reproduce it on 2022.1.16f1 (but I don't think it worth the effort to dig which PR fixed that and backport)