Search Issue Tracker
Fixed in 2021.3.28f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a1
Votes
0
Found in
2022.3.0f1
2023.1.0a2
2023.2.0a13
Issue ID
UUM-33950
Regression
No
[HDRP] Total lack of anti-aliasing around geometry when recording against a blank background
Reproduction steps:
1. Open the attached "AAAlpha.zip" project
2. Open the "SampleScene" scene
3. Open the Recorder window (Window > General > Recorder)
4. Setup the recorder
4.1. Set Recording Mode to Single Frame
4.2. Set Target Frame to 30
4.3. Add an image sequence recorder
4.4. Set Source to Targeted Camera
4.5. Set Media File Format to PNG
4.6. Enable Include Alpha
5. Start recording
6. Open the recorded image and observe the objects' edges
Expected result: Objects don't have black outlines
Actual result: Objects have black outlines
Reproduced with: 3.0.3 (2020.3.36f1), 4.0.0-pre.3 (2021.3.6f1), 4.0.0-pre.5 (2022.1.8f1, 2022.2.0a18, 2023.1.0a2)
Reproduced on: Windows 11
Related forum thread: [https://forum.unity.com/threads/recorder-case-1423485-premultiplied-alpha-bug-png-and-exr.1195888/]
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment