Search Issue Tracker
Active
Votes
0
Found in
2020.3
2020.3.25f1
2021.3
2022.1
2022.2
2023.1
Issue ID
1419600
Regression
No
Renderer Feature does not work in Edit Mode for materials created in "OnCameraSetup" using "CoreUtils.CreateEngineMaterial"
How to reproduce:
1. Open project “Bug.zip”
2. Open “Rotoscope” Scene (Assets > Files > Rotoscope)
3. In the Project window select “ForwardRenderer.asset” (Assets > Settings > ForwardRendering)
4. Press the “Add Renderer Feature” button and select “Rotoscope Feature”
5. Observe the Scene view
Expected result: Scene view is changed
Actual result: Scene view is not changed
Reproducible with: 10.9.0 (2020.3.36f1), 12.1.7 (2021.3.6f1), 13.1.8 (2022.1.8f1), 14.0.3 (2022.2.0a19), 15.0.0 (2023.1.0a2)
Reproduced on: macOS 12.4 (Intel)
Note: Renderer Feature does execute in Scene view if the same material is created from the Render Feature's create method
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator
Add comment