Search Issue Tracker

0
votes
Won't Fix

When using the PP Debug with Forward rendering, Instanced Terrain does n...

Package: PostProcessing

-

Mar 11, 2019

-

Version/s: 2.1.4

How to reproduce:1 Open the "SampleScene" in the attached "instancedTerrainNormalsForwardPath.zip" Project2. Note that the "Main Cam... Read more

0
votes
Fixed

[Hybrid Renderer] Editor crashes when trying to render a tile that was a...

Package: Entity Component System (ECS)

-

Mar 11, 2019

-

Version/s: preview.27 - 0.0.12

How to reproduce:1. Open user's attached project2. Select "Auto Tilemap" GO inside the Hierarchy3. Click "Open Palette" inside Inspe... Read more

0
votes
Fixed

SpiteAtlas does not change when its associated "Object for Packing" text...

2D

-

Mar 11, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1135638-SpriteAtlasUpdateBug_1" and the scene "SampleScene"2. Create a Sprite At... Read more

0
votes
Fixed

Light probes are very inconsistent in indirectly lit scenes

Progressive Lightmapper

-

Mar 10, 2019

-

Version/s: 2018.3, 2019.2.0a7

Steps to reproduce: 1. Download the attached project and open the scene. 2. Open Scene view and look at the light probes, they are v... Read more

0
votes
Fixed

CollectUsedSceneObjects crash after loading a Scene with modified Prefabs

Scene Management

-

Mar 10, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1

Steps to reproduce:1. Open the project supplied in the edit2. Open Scene ("MissionProtoype") Reproduced in: 2017.4.24f1, 2018.3.10f1... Read more

0
votes
Duplicate

UI Image's Sprite with UI Shadow or Outline component is not rendered wh...

uGUI

-

Mar 10, 2019

-

Version/s: 2019.1.0a5, 2019.2.0a1, 2019.2.0a7

Reproduction steps:1. Open the project inside of "SandBoxes Unity Support bc.zip"2. Open and Play "Lobby" scene Expected: After the ... Read more

0
votes
Fixed

Editor crashes when adding a RectTransform during the OnTransformParentC...

Scene Management

-

Mar 10, 2019

-

Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2, 20... Read more

0
votes
Duplicate

mecanim::SetValueMask<0> crash when Interacting with animation on non-lo...

Animation

-

Mar 10, 2019

-

Version/s: 2018.3.0a1, 2019.1.0b2, 2019.1.0b7, 2019.2.0a8

Steps to reproduce:1. Open a new project2. Create an object and an animation3. Disable the object and save the scene4. Duplicate the... Read more

0
votes
By Design

[VFX] Visualization gizmos using values derived from parameters are not ...

Package: Visual Effect Graph

-

Mar 09, 2019

-

Version/s: 5.7.1

Repro steps:1. Import the attached package2. Observe how particles are spawned in the scene to confirm that the line is using the ex... Read more

1
votes
Fixed

[Oculus GO] Applications are capped at 30 fps when building a project fo...

XR SDK

-

Mar 09, 2019

-

Version/s: 2019.1.0b1, 2019.1.0b5

To reproduce:1. Open any project with Oucus go API for Android set up2. Buld and run On Oculus GO3. Observe the logcat (filter the m... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.