Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2018.3.0a6
2018.3.2f1
2019.1.0a1
2019.2.0a1
Issue ID
1119191
Regression
Yes
Animation nodes are not selected when clicking CTRL+A
How to reproduce:
1. Open attached project "Case_1119191_ctrla"
2. Open Animation Window and "New Animation" animation
3. Click somewhere in Animation Window and press CTRL + A
Expected result: All animation nodes are selected
Actual result: None of the nodes are selected and zoom of the Animation Window is changed to fit all nodes
Reproducible with - 2018.3.0a6, 2018.3.3f1, 2019.1.0b1, 2019.2.0a3
Not reproducible with - 2017.4.19f1, 2018.3.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Materials are not rendering in Player when "Single Pass Instanced \ Multi-View" is selected and "Surface Type" is set to "Transparent"
- Hair master stack shader on hair is blown out when there is a backlit light on it
- [Editor] Profiler (Standalone Process) "Live" button is greyed out by default
- UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
- Multiple Video Players are not playing simultaneously when played in WebGL
Resolution Note (fix version 2019.1):
Fixed in 2019.1.0b8
Resolution Note (fix version 2018.3):
Fixed in 2018.3.11f1