Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a24
Issue ID
1219260
Regression
Yes
[Graphics API] [Windows] Can't remove Graphics API from the list
Steps to reproduce:
1) Open Unity Hub and create a new project
2) Open Player Settings >> Other Settings and disable Auto Graphics API
3) Select one of the Graphics APIs and try to remove it from the list
Note: Add any Graphics API to the list if there is only 1 once the Auto Graphics API checkbox was disabled)
Check attached repro video
Expected result: Selected Graphics API should be removed
Actual result: Selected Graphics API is not removed
Reproduced with:
2020.1.0a24
Not reproduced with:
2019.3.2f1, 2020.1.0a22, 2020.1.0a23
Regression since:
2020.1.0a24
Note: Windows and MacOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment