Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.3.0f6
Issue ID
1219296
Regression
No
[Metal only] Crash when create CubemapArray with TextureFormat.YUY2
Very similar to this case 1214115 but with CubemapArray
var cmapArray = new CubemapArray(32, 2,TextureFormat.YUY2, false);
Steps:
1. on Mac, open MetalTexCubemapArray.zip
2. open repro scene, hit play
3. crash
Reproducible: 2020.1.0a20.2541, 2019.3.0f5, 2018.4.7f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment