Search Issue Tracker
Editor crashes when Instantiating a Prefab with internal implementation:...
Steps to reproduce:1. Open user-supplied project2. Open Sample scene3. Drag the prefab "EditorCrashes (drag me into scene)" into the... Read more
[Mac] [OpenGL] LWRP breaks Game View rendering when the Graphics API is ...
How to reproduce:1. Create a new project2. Add the LWRP package to the project3. Change your Graphics API to OpenGL4. Add the LWRP R... Read more
TextMesh Pro objects show up in a Prefab's Overrides when prefab has no ...
How to reproduce:1. Create a new project2. Create a new empty object in the Hierarchy3. Add 'TextMesh Pro - text' object to it4. Con... Read more
Timeline horizontal scrolling not working as expected
How to reproduce:1. Open the attached TimelineBug.zip project2. Select Cube in the Hierarchy window3. Go to the Timeline window4. Se... Read more
Prefab Mode doesn't display a blue strip indicator of change when editin...
How to reproduce:1. Create a new project2. Right-click somewhere in Hierarchy tab -> UI -> TextMeshPro -Text3. Convert the obj... Read more
Malformed .fbx mesh causing extremely large UV Metrics
How to reproduce:1. Open attached project "MeshMetrics.zip"2. In Project window, find and select a mesh named "103" a child of "lian... Read more
[LWRP] Pixelated shadows on Android devices with OpenGLES2
To reproduce:1. Open the attached project;2. Make sure Graphics API is set to OpenGLES2;3. Build and run "SampleScene" on Android de... Read more
[OpenGLES2][Mali] LWRP Template scene has a distorted shading with Post ...
To reproduce:1. Create a new project using Lightweight Render Pipeline Template (Open Unity Hub > Click "New" > change templat... Read more
[Mali] Procedural skybox has black ground on Mali-400 MP GPU
To reproduce:1. Open the attached project;2. Make sure Procedural Skybox ("Skybox_mat") is set as Skybox Material in Lighting Settin... Read more
UnityWebRequestTexture fails when texture name contains "+" symbol
How to reproduce:1. Open attached project "case_1127095-LoadTextureIssue" and scene "Test"2. Enter Play Mode3. Observe Console Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size