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[UI Elements] "Array element out of bounds" exception thrown on undoing ...
[UI Elements] "Array element out of bounds" exception thrown on undoing or redoing a change in float array field. Refer to the video... Read more
[D3D11] Camera render target not being removed when set to null in batch...
When executing the editor in batch mode having assigned a render texture to a camera as it's target setting that target to null does... Read more
Signal emitters disregard the "Emit Once" field when they affect parent ...
How to reproduce:1. Open the attached project "case_1141766-SignalsNoRepeatIssue" and scene "SampleScene"2. Select "ControlObject" t... Read more
Button's hitbox is offset when building standalone project for two screens
Reproduction steps:1. Open the attached build of the project named "Build_1141732_New"2. Select a non-native screen resolution3. Sta... Read more
[UI] When drag & drop a Composite binding to another Action, only the ti...
Repro:1. Download package and project at: https://github.com/Unity-Technologies/InputSystem2. Open SimpleControls.inputaction at Ass... Read more
[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...
Steps to Reproduce:- Set up a Vive- Editor 2019.1.0b8- project is https://github.com/Unity-Technologies/InputSystem stable branch co... Read more
[Windows][Keyboard] When using Mac Magic Keyboard, "=" in the numpad is ...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/25 Repro:1. Download Package and Project at: https://github.com/Uni... Read more
IL2CPP build fails when building on Android platform
To reproduce:1. Open the user's attached project2. Switch platform to Android3. Un-tick the "Custom Keystore" in the Player Settings... Read more
[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem no... Read more
"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...
Reproduction steps: 1. Download "long path.zip"2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles"3. Ena... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window