Search Issue Tracker

Fixed in 2.1.5

Votes

0

Found in [Package]

2.0

Issue ID

1127107

Regression

No

[OpenGLES2][Mali] LWRP Template scene has a distorted shading with Post Processing Color Grading effect on Android devices

Package: PostProcessing

-

To reproduce:
1. Create a new project using Lightweight Render Pipeline Template (Open Unity Hub > Click "New" > change template to Lightweight RP);
2. Switch platform to Android;
3. Set Graphics API to OpenGLES2;
4. Set Color Space to Gamma;
5. Build and run on Android devices with Mali GPU.

Expected result: The scene is rendered correctly, no visual artifacts.
Actual result: Scene has a distorted shading when using Color Grading effect.

Note: Reproduces without HDR, MSAA and Anti-aliasing (in Post Processing Layer settings).

Reproduces with: 2018.3.7f1, 2019.1.0b4, 2019.2.0a6.

Devices under testing:
Reproduces with:
VLNQA00175, Samsung (SM-N960F), 8.1.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00224, Samsung Galaxy A5(2017) (SM-A520F), 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00166, Huawei P20 (EML-L29), , CPU: NOT FOUND, GPU: Mali-G72

Does not reproduce with:
VLNQA00110, Samsung Galaxy Note2 (GT-N7100), 4.4.2, CPU: Exynos 4 Quad 4412, GPU: Mali-400 MP (this device has other issues)
VLNQA00023, Xiaomi Mi 4i (Mi 4i), 5.0.2, CPU: Snapdragon 410 MSM8916, GPU: Adreno (TM) 405
VLNQA00111, Samsung Galaxy J5(2016) (SM-J510FN), 7.1.1, CPU: Snapdragon 410 MSM8916, GPU: Adreno (TM) 306
VLNQA00010, Samsung Galaxy S8 (SM-G950U), 7.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.