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View breaks when eyeTextureResolutionScale / renderViewportScale are cha...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR Expected result: render scale and resolution are... Read more
Game View and Objects in Scene View are black when new HDRP project is c...
How to reproduce:1. Create HDRP project Reproducible with: 2019.1.0b5, 2019.2.0a6Not reproducible with: 2017.4.7f1 (no official HDRP... Read more
Object references to other prefabs are not stored when prefabs are creat...
How to reproduce:1. Open the attached "repro.zip"2. Right-click on 'test.txt ' Asset and click on 'Reimport'3. Double click on creat... Read more
Package sorting is wrong for some packages
The package sorting is wrong for some packages, like "High Definition RP" which appears between "Quick Search" and "Shader Graph" Se... Read more
GC.Collect() to be called at regular intervals causing noticeable lag sp...
How to reproduce:1. Open the attached PeriodGcCollect2017.zip project2. Enter the Play Mode3. Go to Profiler window -> select Pro... Read more
Importing Unity Package does not keep track of renames
Steps to reproduce:1. Create a new empty Unity Project2. Set Meta Files to be Visible (Edit > Project Settings > Editor > V... Read more
Exception thrown in one async tasks stops all other async methods
Steps to reproduce:1. Download 1130295_repro.zip and open "SampleScene"2. Enter play mode Expected results: Expectation is thrown on... Read more
[Core] VFX Graphs dragged to the scene/hierarchy don't play
Repro steps:1. Create a VFX asset2. Open it to compile3. Drag the VFX asset to the scene or the hierarchy4. Observe how it does not ... Read more
[Asset] The default VFX template is not up to date
Repro steps:1. Create a new VFX-enabled project2. Create a new default VFX asset3. Drag the asset to the scene or hierarchy4. Observ... Read more
Unable to Bind Null Depth Buffer When Using MRT
Steps:1. Open attached repro project2. Open the scene3. Hit play4. observe console for errors Expected: depth should be optional whe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size