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Prefabs Overrides Window shows override objects with DontSave flags
How to reproduce:1. Open user attached project "PrefabOverrides_183.zip"2. Open "ReproScene" (in "Repro" folder)3. Select "ReproPref... Read more
Shadows fail to cast in this scene
Shadows fail to cast in this scene This scene shadows fail to render, there is two reasons, first is LWRP still listens to the shado... Read more
[Shuriken] Editor crashes on resetting Particle system properties via co...
Editor crashes on resetting Particle system properties via cogwheel. Steps to reproduce:1. Create a new project.2. Right-click in Hi... Read more
[ShaderGraph] Right click on SG > Create Material produces the following...
Reproduced in 19.2.a7, SRP master of 2/25/19 Right click on SG > Create Material produces the following error in console: ShaderG... Read more
Inspector is stuttering when scrolling through the large Serializable Li...
How to reproduce:1. Open the attached "Hehe.zip" Project2. Press on the "Hehe.asset" in the Project View3. Fully expand the "Items" ... Read more
[Perforce] Lighting asset files are only checked out at the end of baking
How to reproduce:1. Setup Perforce and add the attached project to the workspace ("test_roberto.zip")2. Open the project, and make s... Read more
After enabling "ARCore Required" option in ARCore project settings, Edit...
Steps to reproduce:1. Open attached project2. Build for Android-"Building "AR Required" app. Use 'Edit > Project Settings > AR... Read more
"UnityLinker.exe did not run properly!" error when building
Steps to reproduce:1. Open user-supplied project2. Build on WebGL/Win IL2CPP Expected: buildsActual: fails to build with the errors ... Read more
Crash on Object_CUSTOM_GetName when spawning GameObjects via Timeline Si...
How to reproduce:1. Open the "Object_Custom_GetName_Crash.zip" project2. Open the "SampleScene.unity' scene3. Press Play4. Wait till... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal