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Fixed in 2017.1.X

Votes

18

Found in

5.6.0p3

Issue ID

907308

Regression

Yes

[iOS][Cardboard] Left and right camera view is offset too far away from one another in Cardboard mode on 4 inch screen devices

VR

-

Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye.

Steps to reproduce:
1) Open the attached project.
2) Build for iOS.
3) Run on iPhone 5/iPod 6th Gen.

Notice that the splash screen is only visible in one half of the screen. When the scene loads there is a cube, which can only be seen with one camera at a time. It should be visible with both cameras and the views should be offset only by a little.

Reproduced on:
2017.1.0b4, 5.6.0p3, 5.6.0p1

Did not reproduce:
5.6.0f3

Devices tested:
iPod 6 iOS 10.2.1
iPhone SE iOS 9.3

Comments (19)

  1. cozyurt_unity

    Jul 13, 2020 17:18

    kedi ve köpek mamaları kedi kumu çeşitleri www.patilimama.com

  2. _mdbnet_

    Mar 30, 2018 23:30

    Seems to still occur - tested on models from iPhone 6 to iPhone X. This issue should be reopened.

  3. JackKalish

    Mar 28, 2018 21:21

    I'm having this issue on iPhone 6 and Unity 2017.3 - has anyone found a solution?

  4. GabrielRossito

    Mar 14, 2018 19:46

    Unity 2017.3.0 and the problem remains on IPhone 5c....

  5. IGutierrez

    Feb 02, 2018 21:19

    2017.3.0f1 still not working on iPhone 6, android has no problems. Is it fixed on future versions? I can't go back to 5 'cause 2017.3 fixed some other issues we encounter.

  6. Robe356

    Dec 30, 2017 19:55

    I am having this issue with Unity 2017 2.0 will the patch solve it.

  7. 265lutab

    Jul 25, 2017 21:02

    I'm having the same Issue. iPhone 7 on IOS 10.3.2, Unity 5.6.0p4

  8. SunnyChow

    Jun 29, 2017 07:30

    5.6.1p1 not fixed

  9. JanDupal

    Jun 21, 2017 20:21

    Any update on the problem mentioned by @YOLQUE?

  10. JanDupal

    Jun 21, 2017 20:20

    Any update on the problem mentioned by @YOLQUE?

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