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Fixed in 2017.1.X
Votes
18
Found in
5.6.0p3
Issue ID
907308
Regression
Yes
[iOS][Cardboard] Left and right camera view is offset too far away from one another in Cardboard mode on 4 inch screen devices
Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye.
Steps to reproduce:
1) Open the attached project.
2) Build for iOS.
3) Run on iPhone 5/iPod 6th Gen.
Notice that the splash screen is only visible in one half of the screen. When the scene loads there is a cube, which can only be seen with one camera at a time. It should be visible with both cameras and the views should be offset only by a little.
Reproduced on:
2017.1.0b4, 5.6.0p3, 5.6.0p1
Did not reproduce:
5.6.0f3
Devices tested:
iPod 6 iOS 10.2.1
iPhone SE iOS 9.3
Comments (19)
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_mdbnet_
Mar 30, 2018 23:30
Seems to still occur - tested on models from iPhone 6 to iPhone X. This issue should be reopened.
JackKalish
Mar 28, 2018 21:21
I'm having this issue on iPhone 6 and Unity 2017.3 - has anyone found a solution?
GabrielRossito
Mar 14, 2018 19:46
Unity 2017.3.0 and the problem remains on IPhone 5c....
IGutierrez
Feb 02, 2018 21:19
2017.3.0f1 still not working on iPhone 6, android has no problems. Is it fixed on future versions? I can't go back to 5 'cause 2017.3 fixed some other issues we encounter.
Robe356
Dec 30, 2017 19:55
I am having this issue with Unity 2017 2.0 will the patch solve it.
265lutab
Jul 25, 2017 21:02
I'm having the same Issue. iPhone 7 on IOS 10.3.2, Unity 5.6.0p4
SunnyChow
Jun 29, 2017 07:30
5.6.1p1 not fixed
JanDupal
Jun 21, 2017 20:21
Any update on the problem mentioned by @YOLQUE?
JanDupal
Jun 21, 2017 20:20
Any update on the problem mentioned by @YOLQUE?
Mia_Swanton
Jun 13, 2017 19:58
Getting this issue with iPhone 6S+ in Unity 5.6.1f1.