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Fixed in 2017.2.X
Votes
93
Found in
5.3.3p3
Issue ID
809914
Regression
No
CharacterController might start to ignore collisions after a scene was reloaded more than 85 times
Steps to reproduce:
1. Open attached project
2. Open "Test" scene
3. Run the scene
4. Notice how "Instance {number}" fails to collide with "Character(Clone)" (gif attached)
Note: a lot of instances are created and if all succeed scene is loaded once again until a failure.
Does not reproduce on OSX.
Does not reproduce on Windows when number of attempts is less ~85.
Does reproduce on Windows when number of attempts is above ~85.
Reproduced with: 5.2.4f1, 5.3.3p3, 5.3.5p5, 5.4.0b24, 5.5.0f3
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Mar 08, 2022 09:15
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yant
Jun 20, 2017 10:22
FWIW: Rolls out with 5.5.4p2 scheduled for mid July. Unless high demand, there won't be a back-port to earlier versions. Anthony.
yant
Jun 18, 2017 11:27
FWIW: The fix will be out with 5.6.2 Patch 1
DavidByers
Jun 17, 2017 06:26
@Yant
Awesome, that's fantastic to hear :)
yant
Jun 16, 2017 20:34
@UNCADE - there will be a 5.6 back-port, as well as a likely 5.5 fix later on. I can't share the dates as of yet though. Encourage you to watch this thread, there will be an announcement as soon as I confirm the version/date. Thanks.
DavidByers
Jun 14, 2017 21:41
@Yant
Is there going to be no fix for 5.6?
If so that is extremely disappointing, as this has been an issue for the entirety of Unity 5.
yant
Jun 14, 2017 09:28
Back-port will be available as part of 2017.1 beta 10.
yant
Jun 07, 2017 10:09
The fix will be shipped in 2017.2 alpha 3. Back-ports are pending.
alan-lawrance
May 20, 2017 12:57
Which release will this fix be available in? Will it be ported back to 5.6?