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Assertion failed on expression: 'success' errors with LWRP when download...
How to reproduce:1. Create new project with LWRP2. Publish it to Collab3. Download it from Collab Reproducible with: 2018.3.0a10, 20... Read more
Profiler shows 1 static body under Physics (2D) when profiling an empty ...
How to reproduce:1. Create a new Unity project2. Open the Window > Analysis > Profiler3. Record Play Mode/Edit Mode4. See the ... Read more
Additively loading a scene with a different skybox overrides the ambient...
Steps to reproduce: 1. Download and open the attached project2. Open SceneA, generate the lighting, and save3. Open SceneB, generate... Read more
Unity Editor crashes on "mono_binary_search" when playing an animation i...
How to reproduce:1. Open User's attached project2. Select "Image" GameObject in the hierarchy (Canvas > Tisch > Image)3. Enter... Read more
Scene camera moves too much after an Editor freeze when navigating the s...
Steps to reproduce:1. Open "SampleScene" scene from the attached project "EditorNavigationFreeze.zip"2. Right-click with mouse in th... Read more
Mesh is completely deformed when playing skeletal animations on a GameOb...
How to reproduce:1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test"2. Select the "ParentW... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce:1. Open the attached "case_1143401-KinematicChildBug" project2. Open "SampleScene"3. Open the Physics Debug window ... Read more
[2D] NullReferenceException on enabling Custom Range property from Sprit...
Editor throws NullReferenceException on enabling Custom Range property from Sprite Mask for the first time. Steps to Reproduce:1. Cr... Read more
[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...
How to reproduce:1. Open the user's project2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way th... Read more
[WebGL] WebGL builds has different GUI Event handling for Shift key comp...
How to reproduce:1. Open the attached project ("case_1143387-WebGLOnGuiEventTest.zip")2. Make sure the platform is set to WebGL3. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked