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Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.4.X, 2018.1.X
Lighting differences between Unity 5.4.4 and Unity 2017.2
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy