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[Android] Unable to load or use keystore with password due to incorrect ...
Steps to reproduce:1. Use keytool.exe to create a keystore with a password, and a key with the a password2. Load Unity and set it to... Read more
PrefabUtility.SaveAsPrefabAsset() returns null when creating new prefab ...
Reproduction steps:1. Open the attached project inside of "PrefabUtilitySaveAsAssetIssue.zip"2. Delete "untitled_prefabroot" Prefab ... Read more
TerrainPaintUtility faulty calculations when using RenderTexture as a So...
How to reproduce:1. Open the "SampleScene" in the attached "Unity Bug report.zip" Project2. Enter Play Mode3. Observe the "Terrain" ... Read more
Unity Editor crashes on ApplyTexture when selecting GameObject with a pa...
How to reproduce:1. Open User's attached project2. Select one of "obstacle" gameObjects - Observe the crash Reproducible with: 2018.... Read more
Unity freeze and mono_arch_find_jit_info_ext crash when importing Corru...
Steps to reproduce:1. Open new Project2. Add any of the provided Assets in the Project folder Expected: they get importedActual: Uni... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce:1. Open attached Unity project2. Build to Android platform--build fails with errors:Failed running D:\Unity\2019.2\... Read more
[Linux] Player Settings link to download Vufora SDK fails due to permiss...
Steps to reproduce:1. Open any project2. Go to Player Settings/XR Settings3. Press on "Vuforia Augmented Reality" link Expected resu... Read more
[HDRP] Realtime lightmap gets constantly rebaked when the Sky Ambient Mo...
How to reproduce:1. Open the attached "case_1144106-LightmapRebake" project2. Open scene "samplescene"3. Select the "Ground" object ... Read more
Rotation Speed in Particle System Force Field can't be changed to a nega...
Steps to reproduce:1. Create an empty object2. Add Particle System Force Field component to it3. Try changing Rotation Speed value t... Read more
Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...
How to reproduce:1. Open the attached project2. Open the "Player" Animator3. Delete the "Blend_Jump" State in the Base Layer Actual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask