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Won't Fix
Votes
6
Found in
2017.4.0f1
2018.3.0a1
2018.3.11f1
2019.1.0a1
2019.2.0a1
Issue ID
1144147
Regression
No
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP project when Mapbox package is installed
How to reproduce:
1. Open attached Unity project
2. Build to Android platform
--build fails with errors:
Failed running D:\Unity\2019.2\2019.2.0a10_f661a28be8b8\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot"
Exception: D:\Unity\2019.2\2019.2.0a10_f661a28be8b8\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
Reproduced with: 2017.4.26f1, 2018.3.13f1, 2019.1.0f2, 2019.2.0a12.
This issue can be reproduced on a newly created project:
1. Create LWRP project
2. Download and import Mapbox 2.0.0 package: https://www.mapbox.com/unity/
3. Install Multiplayer HLAPI 1.0.2 and XR Legacy Input Helpers 2.0.2 packages
4. Switch Platform to Android
5. Set scripting backend to IL2CPP
6. set Minimum API level to Android 7.0 (level 24)
Note: Project builds successfully with mono scripting backend.
Comments (3)
-
AtifatGamy
Sep 21, 2019 15:47
exactly same issue here
-
Tech-Unity3d
May 30, 2019 07:32
Same issue from my side
-
unity_voyTrf45pfG-UQ
May 29, 2019 17:14
https://github.com/mapbox/mapbox-unity-sdk/issues/1315
This is almost the same issue reported on mapbox forum.
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Resolution Note (2019.2.X):
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