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[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...
Steps to reproduce: 1. Open user attached project 2. Switch build target to Android 3. Press from main menu "BugReport > Build APK" ... Read more
[Improved prefabs] Duplicate prefab gets created when undo is pressed af...
Duplicate prefab gets created when undo is pressed after applying override to nested prefabs. Refer the attached video. Steps to re... Read more
Saving Profiler Data does not save Markers Metadata
To reproduce: 1. Open Unity and create a New Project 2. Open "SampleScene" scene 3. Open Build Settings and check Development Build... Read more
[Preset] Platform settings are not changed when assigning a preset on th...
Preview for platform settings are not appearing when assigning on a preset Steps to Repro: 1. Create a new or open an attached pro... Read more
[Presets] Platform settings are not saved for Audio Importer preset
Platform settings are not being saved for Audio Importer preset Steps to Repro: 1. Create a new or open an attached project 2. Crea... Read more
Inconsistent Isometric Tilemap Rendering when Tilemap Renderer Mode is s...
How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. Inspect the difference between Inspector window-> Tilemap... Read more
Signal Emitter does not emit reaction when Playable Director's Update Me...
How to reproduce: 1. Open user's attached project ('ManualPlayableUpdateBug.zip') 2. Open scene 'New' and click on the Director obje... Read more
Errors regarding failing to open temp files when opening a project in a ...
How to reproduce: 1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed -- ... Read more
[Operator] Copy-pasting spaceable operators or blocks sets them always t...
Repro steps: 1. Pick any spaceable operator (i.e. Transform (Position)) or spaceable block (i.e. Position (Circle)) 2. Set it to Wor... Read more
Calling GUI.Button on OnGUI() causes text to become black when building ...
How to reproduce: 1. Open attached project 2. Open "MainMenu" scene (In "Scenes" folder) 3. Build the project 4. Observe Game View W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window