Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X, 2020.2.X
Votes
0
Found in
2017.4.0f1
2018.2.13f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1146694
Regression
No
AudioSource.isPlaying is set to false when Audio is being played through a Playable Director
How to reproduce:
1. Open the "Timeline Audio Source" project
2. Open "asd" scene
3. Enter the Play Mode
Expected Result: AudioSource.isPlaying returns true
Actual Result: AudioSource.isPlaying returns false
Reproducible with 2017.4.26f1, 2018.3.14f1, 2019.1.0f2, 2019.2.0a13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Add comment