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0
votes
Won't Fix

[IL2CPP] Fails to generate generic method struct variant when calling it...

IL2CPP

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download "IL2CPP-Bug-GenericMethodRemoved.zip"2. Build "SampleScene" for Standalone (IL2CPP)3. Start player Re... Read more

0
votes
Won't Fix

[Linux] Unsupported Shader warnings when running the Build with disabled...

Linux

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Apr 17, 2019

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Version/s: 2018.2.5f1, 2018.3.0b4, 2019.1.0a5, 2019.2.0a1

How to reproduce:1. Open attached project ('linuxshaderwarninglogging.zip')2. Make sure that Warning logging is set to None in Playe... Read more

0
votes
Fixed

SystemInfo.deviceUniqueIdentifier returns different results in 2019.1

Windows

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Apr 17, 2019

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Version/s: 2018.1.0f1, 2019.1

So far we know it affects Windows Editor and Windows Standalone. To repro, check what that function returns in 2018.3 and 2019.1, an... Read more

1
votes
By Design

Tilemap leaks memory when Tilemap.ResizeBounds() and/or Tilemap.ClearAll...

2D

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Apr 17, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached Project from "TilemapTest.zip"2. Open a Profiler Window with a Memory Profiler inside of it3... Read more

28
votes
Fixed

Re-enabling game object with "Toggle group" loses information about prev...

uGUI

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Apr 17, 2019

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Version/s: 2019.1.0a5, 2019.1.0f2

Steps to reproduce:1. Open attached project "Test.zip"2. Go into play mode3. There are 3 toggles at the top, select a red one (row o... Read more

1
votes
Fixed

SkinnedMeshRenderer not rendering correctly in 2019.1 after altering mes...

Graphics - General

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Apr 17, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to reproduce:1. Open original project inside "Unity SkinnedMeshRenderer Issue - SmashRiot20190417.zip" in 2019.12. Open Sample... Read more

0
votes
Fixed

[Scripting] IEnumerator is automatically called when named Main()

Scripting

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Apr 17, 2019

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Version/s: 2019.1.0f2

Reproduction steps:1. Open the attached project inside of "Corutinas.zip"2. Open and Play "SampleScene" Expected result: IEnumerator... Read more

0
votes
Fixed

[Blocks] Position (Circle) does not take the Center Z value into account

Package: Visual Effect Graph

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Apr 17, 2019

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Version/s: 4.3.0

Repro steps:1. Add a Set Position (Circle) block in initialize2. Expand Arc Circle - Circle - Center3. Modify the X or Y value and o... Read more

0
votes
Won't Fix

[Curves] PingPong mode not working on the "from Curve" blocks

Package: Visual Effect Graph

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Apr 17, 2019

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Version/s: 4.3.0

Repro steps:1. Create an animation curve2. Select its last key and set it to ping pong mode3. Plug the key into a "from Curve" block... Read more

0
votes
Fixed

[UIElements] Spawn node connected to initialize disconnects when also dr...

Package: Visual Effect Graph

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Apr 17, 2019

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Version/s: 6.4.0

Repro steps:1. Connect a Spawn node to Initialize2. Drag to connect the Spawn node also to another Spawn node3. Observe how the init... Read more

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