Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
4.3.0
Issue ID
1146831
Regression
No
[Curves] PingPong mode not working on the "from Curve" blocks
Repro steps:
1. Create an animation curve
2. Select its last key and set it to ping pong mode
3. Plug the key into a "from Curve" block (i.e. Set Size from curve)
4. Set the block's mode to custom
5. Increase the sample time and observe that the curve value goes up to the final key and stays there
Expected outcome:
The value to ping pong between the start of the curve and the end
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note:
Ping pong mode isn't supported due to the texture baking, I have an open PR on ono to remind I should do something to support these.
It will not be resolved in a reasonable time frame.