Search Issue Tracker
Fixed in 2020.1.X
[Scripting] IEnumerator is automatically called when named Main()
1. Open the attached project inside of "Corutinas.zip"
2. Open and Play "SampleScene"
Expected result: IEnumerator Main() does not automatically call
Actual result: IEnumerator Main() plays on Scene Play
Reproduces on: 2017.4.25f1, 2018.3.14f1, 2019.1.0f2, 2019.2.0a13
- IEnumerator Main() is called after the Start() event
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Android] Android build fails when targeting SDK 31 and using Build-Tools 31.0.0
- Sprite Atlas is compressed when Compress Assets on Import is disabled
- "UnityException: Unable to package apk Unity library missing for the selected architecture x86" error on android il2cpp builds
- Colors are not dilated on the edges when Alpha is Transparency parameter is enabled on the Texture
- Crash on GUIView::DoPaint when selecting color with a color picker