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Unity has disproportionately high CPU usage when videoplayer is paused o...
How to reproduce: 1. Open users attached project "Test Video Player" 2. Open windows task manager 3. Enter Game mode in unity 4. Lau... Read more
[Mac] Unity editor crashes when calling "infinite" recursion
How to reproduce: 1. Open user's attached project "MouseInput2_2d" 2. Open game scene "scene0" 3. Enter Game mode 4. Hover mouse ove... Read more
Network Transform throws NullReferenceExceptions when Inspector preview ...
How to reproduce: 1. Open attached project "NetworkTransformPreviewBug" 2. Select Network Synced Object in the Hierarchy 3. In the I... Read more
App failed to initialize "Your hardware does not support this applicatio...
Steps to reproduce: 1. Open user attached project 2. Add your device's oculussig to /Assets/Plugins/Android/assets 3. Build and run ... Read more
Context menu is disarranged when pressing right mouse button on the Hier...
To reproduce: 1. Make sure you are using 4k display; 2. Create a new project; 3. Right-click on the Hierarchy window to open the Co... Read more
Selecting new color picker in a gameObject component makes the "Add Comp...
1. Open attached project 2. Select Main Camera 3. Click on Fog Color to open color picker 4. Add Component button falls out of place... Read more
[Shortcut Manager] Scene view fly mode gets stuck if you hold shift and ...
1. Enter Unity and right click on scene view. 2. You can use WASD to move/fly around. 3. Shift + WASD moves faster. 4. If you click... Read more
[Template] Black screen appears on IOS device when build created on Wind...
Black screen appears on IOS device when build created on Windows platform using "Lightweight RP" Template. Steps to repro: 1. Creat... Read more
Crash on nativeUnity_IsVuforiaVRDeviceReady when AR camera detects an Im...
To reproduce: 1. Open attached project 2. Make sure you have a camera attached 3. Press Play button 4. Make a camera to detect the G... Read more
[Animation] delay when playing from a Dictionary
Steps to reproduce: 1. Open User-supplied project (TestProject.zip) 2. Enter Play Mode 3. Select either "animation-test/animation-te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application