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4
votes
Fixed

iOS - Audio won't play after receiving call

iOS

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Oct 19, 2012

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Version/s: 4.0.0b11

Project attached To Reproduce: 1. Select Video. 2. Play it with any mode. 3. Wait till movie finishes. 4. Play audio. 5. Receive cal... Read more

0
votes
Not Reproducible

AngryBots from Asset Store: Weird textures in Play mode

Assets Management

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Oct 19, 2012

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Version/s: 4.0.0f1

To reproduce: - Download the AngryBots demo from Asset Store - Launch the AngryBots scene - Hit Play and observe the weird textures ... Read more

0
votes
Won't Fix

Make WebPlayer install to local users Internet plugins folder on Mac.

Webplayer

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Oct 19, 2012

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Version/s:

Make WebPlayer install to local users Internet plugins folder on Mac. For consistency between Windows and Mac, we could have both a... Read more

0
votes
Won't Fix

Flash doesnt support List.Capacity

Flash

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Oct 19, 2012

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Version/s: 4.0.0b12

The runtime test GenericListTester has a comment saying: "List<T>.Capacity is not supported in Flash at the moment, and it is not on... Read more

0
votes
Won't Fix

Calling Resources.UnloadUnusedAssets() in Flash sets member variables to...

Flash

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Oct 18, 2012

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Version/s: 4.0.0b11

Run the attached project in Editor and in Flash. The behavior is obvious from the logged messages on the screen. Not a regression! Read more

0
votes
Fixed

Master Server Xcode project is out of date

Assets Management

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Oct 18, 2012

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Version/s: 4.0.0b11

To reproduce: 1. Download master server project from http://unity3d.com/master-server/ 2. Run xcode project It should be either upda... Read more

0
votes
Won't Fix

[Standard Assets] Buoyancy script for Water4 is missing

Standard Assets

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Oct 17, 2012

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Version/s: 4.0.0b7

For the Water3 system we provided a Buoyancy script. For Water4 we didn't. Users are asking about this everywhere on the forums and ... Read more

0
votes
Fixed

On standalone values set in the inspector are always set to the default ...

Mono

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Oct 17, 2012

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Version/s: 4.0.0b11

To reproduce: 1. Open project bug 2. Run scene "Scene" - 13 true 25 3. Build and run standalone - 0 false 25 Read more

0
votes
Fixed

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