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[PLM] Editor crashes with specific GameObjects in IPVRInstanceRaster::Sh...
Steps for reproduction: 1. Download `Case1020062_Heist.7z` project below and open scene `Crash_Reproducible` 2. Generate lighting wi... Read more
Trigger calls OnTriggerEnter and OnTriggerExit events while continuously...
How to reproduce: 1. Open user's attached project "BugScenario" 2. Enter Game mode 3. Press "space" key once Expected result: the d... Read more
ScriptedImporter generates an error when trying to create a new scene
1. Open the provided project 2. Browse for the level.dat file in Assets-->SamOatesGames --> UnityMineCraft --> Examples --> Flat Wor... Read more
WebcamTexture renders with artifacts (grain & noise) when color space is...
WebcamTexture rendering with artifacts(grain and noise) in play mode when color space is set to Linear Steps to reproduce 1) Creat... Read more
Cloth - Self Collsion is missing edit spheres
Cloth Component Grey paint/selection spheres do not appear using "Self Collision" visulization option. Steps to reproduce 1. Open... Read more
[Windows] "Failed to create decoder" exception thrown while playing deve...
Failed to create decoder exception thrown while playing development build. Steps to repro: 1. Create a new project. 2. Open Build s... Read more
Creating a NativeTexture crashes editor in Windows
To reproduce: 1. Open the User's attached project 2. Enter Playmode --Unity crashes in TexturesD3D11Base::TextureFromShaderResource... Read more
Building a game for a non-active target without switching to it first fails
Steps to reproduce: 1. Open new Unity project 2. Open 'Build Settings' window 3. Select any non-active target DO NOT switch to it 4... Read more
[Profiler] Profiler data doesn't appear when attached to the player.
Profiler data doesn't appear when attaching the Autoconnect profiler to the player. Steps to repro: 1. Open the attached project or... Read more
UWP Player - Mouse Position isn't calculated correctly when Windows UI s...
If you create a UWP player and boot it while your Windows UI scale is above 100%, the mouse position in the player won't be calculat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type