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Fixed in 2020.2.X



Found in


Issue ID




[HingeJoint] Reset functionality is not working forSpring, Motor and Limit for Hinge joint



[Physics] Reset functionality is not working for Spring, Motor and Limit for Hinge joint

Steps to Repro:

1. Create a new Project
2. Hierarchy > right-click > GameObject
3. Select GameObject > Inspector > Add Component > Hinge Joint
4. Change values of Spring, Motor and Limit component
6. Cogwheel > Reset

Actual Result: Rest functionality is not working

Expected Result: Default values should be setted

Reproducible on: 2019.3.0a3, 2019.3.0b3, 2019.10f2, 2018.3.0f2

Mac 10.14 and Windows 10

  1. Resolution Note (fix version 2020.2):

    Physics: Fixed Component Reset functionality for: Hinge Joints (all parameters relating to Motor, Spring, Limits), Joints (Enable Collision, Enable Preprocessing, Break Force, Break Torque), Character Joints (Swing Axis, Enable Projection)

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