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Fixed in 2020.1.X

Fixed in 2019.4.X



Found in






Issue ID




[IL2CPP][macOS] IL2CPP fails to link debug symbols when build name has spaces



How to reproduce:
1. Create a new project
2. Go to File > Build Settings > Player Settings
3. Go to Other Settings > Configuration and change Scripting Backend to IL2CPP
4. Build the project with a name that includes spaces

Expected result: build completes without errors
Actual result: build completes with the "fails to link debug symbols" error

Reproducible with: 2018.4.3f1, 2019.1.8f1, 2019.2.0b7, 2019.3.0a7

- Could not reproduce in versions 2018.3.0b6 and 2019.1.0a4 and earlier as building failed due to unrelated error.
- Reproducible only on Mac.
- Couldn't test on 2017.4 as IL2CPP is unavailable.

  1. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.15f1

Comments (5)

  1. edientexam

    Apr 11, 2024 08:56

    Obtain a name for the project that contains spaces and construct it.

  2. HatInACat

    Apr 07, 2022 14:44

    I am seeing this exact issue in 2020.3.31f1, while building for Linux, IL2CPP fails to link if the build name has a space in it.

  3. _Adriaan

    Mar 15, 2020 18:00

    Seeing this issue in 2019.3.5f1.

  4. BurningthumbStudios

    Feb 08, 2020 18:20

    I just started getting this problem on a project that used to work. The difference is I added In-App purchase.

  5. JBPrime

    Sep 28, 2019 16:51

    Still occurs in 2019.2.3f1.

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