Search Issue Tracker
[Improved prefabs] Duplicate gameObject gets created when a gameObject i...
Duplicate gameObject gets created when a gameObject is applied as an override to a cyclic prefab. Refer to the attached video. Steps... Read more
[Graphics General] Invalid OpenGL Context for rendering exception is thr...
Invalid OpenGL Context for rendering exception is thrown continuously on restarting the editor after changing Graphic APIs to OpenGL... Read more
Unneeded shader variants are added to the bundle when using Scriptable B...
Building asset bundles with the Scriptable Build Pipeline includes more shader variants than requiredHow to reproduce:1. Open the at... Read more
Crash when opening a scene when no errors are present
Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more
Frame Debugger shows incorrect ShaderProperties input arrays
Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame Deb... Read more
Importing Facebook SDK 7.17.0 throws errors/warnings and disables the Pa...
How to reproduce:1. Download Facebook SDK 7.17.0 from the Facebook website2. Create a new Unity project3. Import the Facebook SDK pa... Read more
Crash on UnityYAML::Write::SerializeScalar when importing a prefab
How to reproduce:1. Open the "Repro_Project.zip" project Actual result: Unity crashes. Reproducible with: 2019.3.0a8, 2019.3.0a1Not ... Read more
Unity runs out of RAM after calling GameObjectRecorder.SaveToClip(clip)
How to reproduce:1. Open the attached project2. Open the "sadas.unity" scene3. Press Play Actual result: Unity crashes with out of R... Read more
[2DRenderer] Same sprites with normal maps and different rotations are l...
How to reproduce:1. Open attached project "SpriteNormalsLighting.zip" and scene "SampleScene"2. In Hierarchy window, select "asteroi... Read more
[Hub] Project creation fails when selecting a directory same as where Un...
Reproduction steps:1. Open Unity Hub2. Click on "New" and open Location selection dialog3. Go to Folder where Unity Hub is located a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal