Search Issue Tracker

0
votes
Fixed

[InputSystem] Unity Standalone crashes after the Unity logo when the Sta...

Package: Input System

-

Apr 28, 2019

-

Version/s: 0.2.8

How to reproduce:1. Open attached project "new-input-crash_4.zip" and scene "Sample Scene"2. Make sure that File -> Build Setting... Read more

4
votes
Fixed

Texture is not being painted when it is created in another Terrain

Terrain

-

Apr 28, 2019

-

Version/s: 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

How to reproduce:1. Open attached project "LevelDesignTraining.zip"2. Open "001 MasionInWoods" scene3. In Hierarchy, select "Terrain... Read more

1
votes
Duplicate

ComputeBuffer::SetData crash when exiting Play mode with a couple of Par...

Visual Effects - Legacy

-

Apr 27, 2019

-

Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open QA-supplied project (Link in Edit)2. Enter Play mode3. In the bottom left, select "Normal 1g" and place a... Read more

3
votes
Duplicate

Rigidbody's Collision Detection does not change to Continuous Dynamic wh...

Physics

-

Apr 27, 2019

-

Version/s: 2018.3.0a5, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "Repro1149736.zip" Project2. Enter the Play Mode3. Observe that the Pla... Read more

1
votes
Fixed

Particle Systems are scaled incorrectly when using Velocity render align...

Visual Effects - Legacy

-

Apr 27, 2019

-

Version/s: 2017.4.2f2, 2018.1.0b1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1) Open attached project2) Open the included Example Scene3) Enter Play Mode Reproducible with: 2018.1.0b1, 2018.3.... Read more

0
votes
By Design

[HDRP] Meshes close to the Camera create artifacts around them when in m...

Package: Scriptable Render Pipeline HD

-

Apr 27, 2019

-

Version/s: preview - 6.5.3

How to reproduce:1. Open the attached "case_1149723-HDRPMotionBlur.zip" project and open "SampleScene"2. Enter Play mode3. Using WAS... Read more

1
votes
Won't Fix

[Linux] Tooltips stay on screen when Editor window has been minimized

Linux

-

Apr 27, 2019

-

Version/s: 2018.3.0b4, 2019.1.0a5, 2019.2.0a1, 2019.2.0a13

How to reproduce:1. Open any project2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip3. Quickly minim... Read more

4
votes
Fixed

[Linux] Input.mouseScrollDelta returns reversed values in Linux player

Linux

-

Apr 27, 2019

-

Version/s: 2019.1.0a11, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open user's attached project ('mousewheel-test.zip')2. Build the project for Linux3. Run the built executable an... Read more

0
votes
Fixed

Signal Emitter at the start of the Timeline emits twice when the Timelin...

Timeline

-

Apr 27, 2019

-

Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a2, 2019.3.0a1

How to reproduce:1. Open user's attached project ('TimeManipulationMarkers.zip')2. Open 'SampleScene'3. Make sure that Director obje... Read more

0
votes
Fixed

[Android] RenderToFloatTexture is not supported on devices with Android 4

Android

-

Apr 27, 2019

-

Version/s: 2018.3.0a1, 2018.3.13f1

To reproduce:1. Open attached project2. Run and build to android device Actual result: Logcat prints FalseExpected result: Logcat sh... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.