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[Tilemap] Saving the time of tilemap in prefab mode is a lot more than o...
Saving the time of tilemap in prefab mode is a lot more than older version of Unity Steps to Repro:1. Create a new or open attached ... Read more
3D Template's default "Sample Scene" has "Auto Generate" lighting settin...
How to reproduce:1. Open attached project "LightMapTest.zip" (or create a new project with 3D template)2. Compare "Sample Scene" lig... Read more
[Preset] Clicking on "select nodes" of SketchUpImporter preset throws In...
Clicking on "select nodes" of SketchUpImporter preset throws IndexOutOfRangeException. Steps to repro:1. Create a new project.2. Imp... Read more
[Preset Manager] Preset of .skp file don't have the same properties as S...
Preset of .skp file doesn't have the same properties as SketchUpImporter. Steps to repro:1. Create a new project.2. Import attached ... Read more
[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...
SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more
VCS: add user option to disable overlay icons (some people don't use edi...
Some people only use editor VCS integration to do "Checkout/Add" on assets in Perforce, and they do all other work (submit, get late... Read more
CPU Lightmapper with a lot of Indirect Samples results in blocky shadows...
How to reproduce:1. Download the tester-submitted package(BugRepro)2. Create a new Unity project3. Import the package4. Open BugScen... Read more
GUILayout.Label() is affected by the window width when it's used in Hori...
How to reproduce:1. Open the attached project ("case_1155166")2. Enter Play Mode3. Try changing the Game View window's width Expecte... Read more
D3D12ImmediateContext::BindTexture crash when opening a scene with Direc...
Steps to reproduce:1. Open User-supplied project ("Basement UI Structure.zip")2. Open Scene "sCENE"3. Move any window around Reprodu... Read more
Terrain F1, F2, F3, F4 shortcuts are not set
How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Press the "F1" button ("F1" accordi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window