Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a3
Issue ID
1155175
Regression
No
VCS: add user option to disable overlay icons (some people don't use editor integration and icons are useless/distracting then)
Some people only use editor VCS integration to do "Checkout/Add" on assets in Perforce, and they do all other work (submit, get latest, etc.) in a dedicated client like P4V. For them the project window overlay icons are distracting and not useful.
This is similar to how one often disables explorer icon overlays in TortoiseHg or similar.
Would be nice to:
1. Add EditorUserSetting field with ability to turn off overlays
2. when that is on, in ProjectHooks.OnProjectWindowItem skip drawing the overlay
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment