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0
votes
Fixed

[Build Pipeline, Meshes] Mesh Optimization is not using enabled Material...

Graphics - General

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Jul 19, 2019

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Version/s: 2017.4.29f1

To reproduce:1. Open attached project "ShaderTest copy.zip", scene Start2. Build and Run the project3. Observe the model in built ap... Read more

1
votes
Won't Fix

[XR][WindowsMR] Development console is in incorrect position in Window M...

XR SDK

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Jul 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1170685_repro.zip and open "SampleScen" scene2. Switch platform to UWP3. Enable XR in player settings... Read more

0
votes
Won't Fix

Creating a new asset with a filename that includes multi-byte Unicode ch...

Asset - Database

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Jul 19, 2019

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Version/s: 2019.3

1) In the Project, create a new Material asset with the following filename: がぎぐげごばびぶべぼぱぴぷぺ2) Notice that when the asset is created t... Read more

3
votes
Fixed

Increased input lag / delay in Standalone build when having low frames p...

Windows

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Jul 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1

How to reproduce:1. Open attached project "DXGI Flip test.zip" and scene "SampleScene"2. Open Standalone (attached in the project di... Read more

3
votes
Won't Fix

[AssetBundles] Sprite asset is built into the wrong AssetBundle

Asset Bundles

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Jul 19, 2019

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Version/s: 2017.4, 2017.4.23f1, 2018.4, 2019.1, 2019.2, 2019.3

Reproduction steps:1. Open "texturetest.zip" project2. "Build" -> "AssetBundle"3. Open the "...\project folder\build" folder4. Us... Read more

0
votes
Won't Fix

Native Plugin regression from 2018.x results in "DllNotFoundException" e...

Scripting

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Jul 19, 2019

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Version/s: 2018.1.0a3, 2018.4.3f1, 2019.1, 2019.2, 2019.3

Reproduction steps:1. Open "zProject_694000.zip" project2. Open "Demo" scene3. Enter Play mode4. Notice an "DllNotFoundException: GU... Read more

0
votes
Won't Fix

[Android] App crashes when starting another activty while the app is in ...

Mobile

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Jul 19, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.10f1, 2019.2, 2019.3

Repro steps:1. Open user attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run the app on Android4. Run th... Read more

0
votes
Fixed

Cloth bounds are updating even if Cloth.SetEnableFading(false) is called

Cloth

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Jul 19, 2019

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Version/s: 2018.4, 2018.4.1f1, 2020.1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Open the "test.cs" script4. Modify the script to call... Read more

4
votes
Fixed

[XR][URP] Terrain is not rendered in the right eye of an HMD when using ...

Package: Scriptable Render Pipeline Lightweight

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Jul 19, 2019

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Version/s: 2.0.7

How to reproduce:1. Open the "case1170619_repro" project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected result... Read more

0
votes
Won't Fix

[Addressables] Duplicate Inspector section for Addressable bool setting ...

Package: Addressables

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Jul 19, 2019

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Version/s: 1.1.5

How to reproduce:1. Open the attached project named Case_11706132. Select the Cube prefab in Project window3. Observe the Inspector ... Read more

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